Virtual reality is one of the most hotly debated as well as innovative fields in the world of tech, with massive companies like Meta pouring billions of dollars into their VR goggles because of the fact that this is the sort of thing that could potentially end up helping them build the Metaverse. In spite of the fact that this is the case, there have been some occasions where people experienced symptoms similar to motion sickness when they put their VR goggles on.
With all of that having been said and now out of the way, it is important to note that researchers at Iowa State University recently conducted a study that revealed that women are more likely to experience so called cybersickness than men. This study involved 150 undergrad students at the university playing a VR game, and none of these participants had any prior experience with VR which helped to make the results seem more consistent and legitimate.
These participants played the new Jurassic World game for three sessions of twenty minutes each, and in a final twenty minute session of play they switched to Shadow Point. Both of these games have a higher chance of causing motion sickness related symptoms with all things having been considered and taken into account, and half of the participants were not able to finish the game due to the nausea that they started to experience.
One thing to note here is that motion sickness decreased as they moved on to subsequent sessions. While 50% of participants tapped out in the first session, by the third gaming session this number had dropped to just 25%. This seems to indicate that continued exposure to VR allows gamers to acclimate to the new environment, and that can allow them to keep playing without experiencing any negative symptoms.
However, women were 50% more likely to report nausea related symptoms. The reason for this occurrence is not quite clear, and it will be interesting to see if this impacts the sale of Oculus VR headsets and other similar products in the future.
Read next: With The Increased Inflation In America, Here's How Most Americans Are Going To Cut Back Some Of Their Money
With all of that having been said and now out of the way, it is important to note that researchers at Iowa State University recently conducted a study that revealed that women are more likely to experience so called cybersickness than men. This study involved 150 undergrad students at the university playing a VR game, and none of these participants had any prior experience with VR which helped to make the results seem more consistent and legitimate.
These participants played the new Jurassic World game for three sessions of twenty minutes each, and in a final twenty minute session of play they switched to Shadow Point. Both of these games have a higher chance of causing motion sickness related symptoms with all things having been considered and taken into account, and half of the participants were not able to finish the game due to the nausea that they started to experience.
One thing to note here is that motion sickness decreased as they moved on to subsequent sessions. While 50% of participants tapped out in the first session, by the third gaming session this number had dropped to just 25%. This seems to indicate that continued exposure to VR allows gamers to acclimate to the new environment, and that can allow them to keep playing without experiencing any negative symptoms.
However, women were 50% more likely to report nausea related symptoms. The reason for this occurrence is not quite clear, and it will be interesting to see if this impacts the sale of Oculus VR headsets and other similar products in the future.
Read next: With The Increased Inflation In America, Here's How Most Americans Are Going To Cut Back Some Of Their Money